Just Cause 2 Walkthrough Part 2

Posted by xxxx Thursday 10 June 2010





Agency Missions

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Mission 1: Welcome to Panau
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The mission starts with a cut scene of you and some Agency members flying into
the mountains in a helicopter. Eventually, you are attacked and you jump out
of the helicopter to retrieve your PDA from the free falling gunner.

Once you gain control, use this part to familiarize yourself with sky diving.
Your goal here is to catch up to the dead gunner to retrieve your PDA. You
really just need to come close to him and another cut scene will trigger.

Now that you have received your PDA, you are good to go. But wait! The memory
cards need to be retrieved. There will be a landing zone about 1 km away. Just
fall until you are close and then deploy your parachute. Like before, the game
will cut away to a cut scene once you get close enough.

Now that you are finally on foot, you need to obtain the five lost memory
cards. Run forward and when you near the wall, you will instructed to use
your grappling hook. Once you get on top of the wall, there will be a guard
on top of the next building. The game will mark him so it will be easier to
see him. Use your grappling hook to pull him down and to kill him.

Once you pull the first guard down, the first memory card will be up ahead.
Climb up the wall and get to the memory card to pick it up. At this, the base
will be alerted to your presence. Once you pick up the memory card, two guards
will run out on the building across from you. Notice those explosive barrels
on the roof? Wait until the guards are under them and give them a good yank
with your grappling hook and the guards will explode quite nicely.

After killing the two guards, you will obtain your first weapon, the simple,
but effective pistol. At this point, some guards will be running down the ramp
to attack you. Use these guards to train your aiming with weapons. The best
place is obviously the head. Try using your grappling hook to pull them or
to hook them to walls or the ground. To use the double hook, hold down the
grappling hook button and then release it on a different object and those
two objects will be tethered together.

At the top of the ramp, there will be three more guards moving around in their
cover shooting at you. To the left and on top of a satellite dome, there will
be two more guards next to an explosive barrel (hint hint).

After dealing with the guards, the second memory card will be on the roof of
the building near you and right next to a flak cannon. Hop in the flak cannon
and get ready to shoot down an enemy chopper that's coming in. While in the
flak cannon, do you notice all of the satellites and radio towers etc.? Shoot
them with the flak cannon to start causing some chaos. Chaos is what
progresses the game. Cause enough chaos and more missions will unlock.

Once you are ready to move on, head to the lift system. You will notice a
weapon part right next to it. This is one of the many resource items in the
game. You can use weapon parts to upgrade weapons in the black market later
on.

At the top of the lift will be some more guards, an ammo box, and a health
box. After taking care of a few more guards, the third memory card is yours.
Once you pick up the third memory card, you will be informed the next one is
on a soldier over 400m away with a large gap inbetween you and him. Grapple
onto the lift car and about halfway before you get to the car, deploy your
parachute. This technique, known as slingshotting, is a very efficient way
of maneuvering across the map.

The soldier will be yielding a submachine gun which is one of the most
useful guns in the game as it does excellent damage and there is always
ammo for it. Go ahead and defeat the soldier and his small contingent of
guards to pick up the fourth memory card.

Once you pick up the fourth memory card, your helicopter will come back to
take you to the last memory card. Grapple on and enjoy the ride. Once you get
near to the buildings, you can stay on and shoot the guards on the buildings
or do it your own way and jump down and deal with them. It doesn't really
matter as you have to leave the helicopter eventually.

The last memory card will pop up but it is guarded by two gunners on miniguns.
Take cover and either shoot them in the face or grapple them to yank them off
and kill them. Once they are dead, feel free to pick up the last memory card.

You know those miniguns that were just firing at you? How about some payback
in the form of minigun carnage. Mount one of the miniguns and then you are
able to detach it and walk around with it. Walk up the ramp and let it rain
on soldiers and any destructibles alike. Don't worry about ammo as it is
unlimited and the gun does not overheat.

Once you destroy the two required SAM sites, you need to hold out for a
little longer until your helicopter arrives to back you up. Some enemies
will spawn behind you in their Humvees and will drive up to you. Go ahead
and use that minigun to blast them. Once Kane arrives, grapple on and you
will have completed the mission.

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